Just added this last night! MysticMalevolence. Expanded Towns and Cities (ETaC) Holds The City Overhaul (Complete version) Immersive Settlements; InnCredible; Jk's Skyrim; Nernies City and Village Expansion; Northern Bathhouses; Rigmor of Bruma (only slightly incompatible) Run for your lives (version 2.1 or above) Skyrim Better Roads (only slightly incompatible) Skyrim Radioactive Spoiler. Skyrim is a great game, but it suffers terribly from a lack of life overall. Check Out This Mod. If they work, then you will need a patch of some sort. Ivarstead. It is a mod comparable to JK's Skyrim in quality, though it has a different style. Actually JK has decent object placement. Support us on http://patreon.com/brodual Like us on Facebook! Edited by Kulharin, 06 November 2020 - 02:52 PM. JKs cities (havent tried the towns) are actually quite amazing talonmaster. Kynesgrove. Facebook; Twitter; Facebook; Twitter; Solutions. ... After installation using TES5Edit the Whiterun records needs to be removed from JK's LITE - Cities.esp or JK's SuperLITE - Cities.esp and, if installed, from the DawnofSkyrim-AllMajorCities.esp plugin. Thank you for the nice comment :). They change the layout and some other stuff for those cities? How much exactly does it add? I believe that Enhanced Solitude also has an esp replacer for … Jk's city mods are city overhaul mods right? 145 91 The Great Cities - Minor Cities and Towns.esp 146 92 The Great Cities of JK's Skyrim - Patch.esp 254 FE 6a The Great Cities of JK's Skyrim - LotD Patch.esp 147 93 The Great Town of Ivarstead.esp 148 94 The Great Town of Ivarstead - JK's Skyrim Patch.esp 254 FE 6b COTN Morthal - Lanterns of Skyrim II Patch.esp ... and variants of JK's Skyrim for the location enhancements. Real Cities has so many new buildings in such a small place, it feels like the whole city is made up of back alleys. Skyrim is a great game, but it suffers terribly from a lack of life overall. Resident poster. Dragonborn's war allows the player to build up their own army, off And I fully recommend that you check it out if you’re looking for a Skyrim experience that feels truly fresh. Thanedom of Mixwater. #62327447 is also a reply to the same post. Another thing that may help; if … Try turning off ELFX-exteriors and the cities you mentioned back on. Thanks for watching our Skyrim Mod Spotlight! Greater Saarthal. Whistling Mine + Whistling Mine Ruins. Members 9,305 posts In response to post #86387003. Expanded Towns and Cities: Riverwood and Darkwater Crossing. I don’t use JK’s All-in-One because I run the Great Cities of Skyrim. 925.681.2326 Option 1 or 866.386.6571. I appreciate he hasn't touched any of the closed cities so that it's OCS compatible (if a mod isn't Open Cities compatible, I refuse to use it because with SSE I no longer have stability issues loading in OCS+ other mods, and the fewer load doors the better.) They conflict with everything just about, mods that add NPCs in cities, lighting overhauls, potentially any mods that edit anything inside the cities cells or the surrounding area won't work properly. It aims to give a more realistic feel to the cities by paying specific attention to lore and practicality. Are you running any other mods that affect Windhelm’s interior, such as any of the Grey Quarter mods? 12 Best Skyrim Mods For Custom Towns, Cities & Buildings ... JK’s Skyrim is one of the best city overhauls for the game. They work more on adding items to a city, rather then just trees and plants and really … Back to top #62 Kulharin Posted 26 October 2020 - 11:41 AM. Minor Cities and Towns: The Great Cities: Minor Cities and Towns. Old Hroldan Ruins: Regular. The crashing could be a conflict and not necessarily a load order issue. ... And it's the best. The Great Cities doesn't touch Solitude (Only "The Great City of Solitude", which is not ibcluded in this patch). Expanded Towns and Cities. Soljund's Sinkhole. Shor's Stone. The overlaping is caused by dawn of Skyrim and it's patch for Jk's Skyrim. There's also a Great City of Dragon Bridge which is pretty good, but unfortunately there's no real good compatibility patches for it to make it work with JK's Skyrim so I had to mash together a homebrew patch based off The Great Cities of JK's North. Download JK’s SKYRIM. The Second Great War Winterhold - Expanded Ruins City Overhauls. Kulharin. Integrated Product Library; Sales Management If so, then viewing your mod list, best guess i can make is an incompatability between ELFX-exteriors and those mods. #5. But I've read in the patch page: Dark's Orc Strongholds 4 comments Closed JK's skyrim + Great Cities overhaul is probably now doable with the help of this patch #741. The dudes behind COTN and TGCs also have at least one more project each they're working on. try it and see! It helps to give the game world an entirely different feel, making some of the towns and cities feel almost like a completely different game. The mod dramatically improves cities and towns, making them look and feel more alive. JK’s SKYRIM. Thanedom of Anga's Mill. Thanedom of Karthwasten. The closest I've seen is {The Great Cities of JK's North} which is an attempt to reconcile The Great Cities, Cities of the North, and JK's Skyrim, but doesn't include DoS. Jkrojmal and BluePianoTwo each take a different approach to their city overhauls. 2. Great Cities is my favorite, makes all of the "minor" holds and towns feel huge and epic for a just a few MB and very stable. Although IMO the best "villages" overhaul is still JK's + Arthmoor's. Dawn of Skyrim's series aren't as heavily detailed or populated as JK's cities, but they're much easier on the framerate, and some might prefer the lack of clutter.